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education human rights migration

Lives in Motion: The Game – a new way to learn about migration and human rights

What does it mean for members of different communities to move in different ways from one geographical, social, cultural and economic space to another, across time?

Who’s able to migrate freely? Who isn’t? Why? How have these mobility inequalities become rooted across time? How are the histories and trajectories of different people on the move defined by historical and contemporary systems of power, by cultural and political hegemonies that were constructed during the European Colonial Project? How has migration been controlled by governments across time, and what multi-level impacts does this have on the lives of individuals and communities? How have the human rights to freedom of movement, to leave one’s country, to asylum, to non-discrimination been defined over time and how are they currently being violated and struggled for today?

How and why has migration always been a pressing human rights issue? 

Lives in Motion: The Game

Lives in Motion: The Game is a new educational resource created with and for educational communities of teachers, non-formal educators, youth workers, activists, high school students and young people. It includes a set of interactive games that address the questions raised above from an empathetic, critical, and rights-based perspective. Maps, testimonies, scenarios, characters and historical knowledge retrace diverse histories of migration between Europe and Africa, Northern, Southern and Eastern Europe and the Middle East and Europe.

The game takes the players through a journey of understanding systemic power dynamics, inequalities, conflicts and complex historical events that have shaped old and new histories of migrations, spanning between Europe and Africa, Southern, Northern and Eastern Europe and the Middle East, including:

  • The troubling decisions made by colonial settlers during Italy’s colonisation of Libya;
  • A refugee’s struggle for their right to education between Croatia and Germany within the confines of the Dublin System (a set of EU regulations which determine access to the right to asylum in the EU and establish that the State in which a person arrives is the State in which they have to apply for asylum);
  • The inequalities created by the arrival of a wealthy Northern European migrant buying property in Southern Europe and making living conditions problematic for local residents;
  • A peacemaker and community leader’s multi-faceted journey from Burundi to Uganda to Croatia to obtain political asylum;
  • The bureaucratic and psychological obstacles faced by people moving from Southern Europe to Northern Europe to improve their family’s wellbeing and nurture important life partnerships.

Lives in the Motion: The Game begins a dynamic and formative process of questioning and critical thinking about the complexities of migrations and the persistent influence of colonialism on the ways that people have moved and continue to move out of, into and within Europe.

Download The Game now in English and Romanian:

Lives in Motion: The Game was developed within the framework of Lives in Motion, a non-formal educational project created by Maghweb in partnership with CPS, WWF and Polylogos, funded by the EACEA in the CERV, strand European Remembrance.

Funded by the European Union. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the granting authority. Neither the European Union nor the granting authority can be held responsible for them.